
Three core
Action Tools.
UX Research.
Understanding the customers story and discover the business opportunity, and its success metrics.

Concept.
Wireframe, storyboard, blueprint, prototype solutions to challenging problems collaboratively with cross functional feedback.

Design.
Consistent patterns appeal to customers emotions as well as consistency to brand tonality & message.

Three Core
Method Tools.
Strategy.
Find out how the Product "Should Be" not "How It Is Now". B2C, B2B or B2E.

Worshops.
Design thinking & alignment. hands on collaboration and decision making.

Operations.
Manage and transform employees tools & mind-sets for the future as well as now.

My Work
Portfolio Highlights



01.
Education
& Languages
Studied BA Hons in Concept Art and Design 2000.
🏴 Bilingual German/English.
02.
Amount of
Experience
03.
Wide
Porfolio
Diverse product & branch experience in Pharma, Marketing & IT Security: B2B, B2C, B2E, Enterprise and IoT.
Experience

Business & Design Consultant
Anderson Eyecare and Esport
Jan 2021 Ongoing
Situation: 2 Founders
My Expectations: To reshape the mind-set of Esport to the benefit of players eye health optimisation and longevity.
Deliver: Turned clients vision into a business design strategy and MVP. Networked for market access & product credibility

Product Design Strategist
Healy World GmbH
April 2020 to Jan 2021
Situation: International Start Up, 150 Employees, 80 000 Customers
My Expectations: Digitize self care, as if the IoT is an additional human body sense.
Delivered: Lead & Managed Product Design team of 4 Designers, with the goal of unifying a fragmented Customer Journey. Defined product vision with Stakeholders and lead innovation through UX research.

Digital Concepter and Strategist
EL-PATO GmbH
Sept 2019 to April 2020
Situation: Growth Stage, 70 Employees, Only in Germany
My Expectations: To reshape the mind-set of Esport to the benefit of all screen users and their eye care.
Delivered: Turned clients vision into a business design strategy and MVP. Networked for market access & product credibility
Senior UI/UX Designer
December 2016 to September 2019
Situation: Solarwinds bought Protected Networks in October 2018

Solarwinds: October 2018 to September 2019
Situation: Large Multinational, 2736 Employees
My Expectations: Places IT risks and the task of security at the first click
Delivered: Worked well in an agile team with a Large Design Team & Design System, Product Owner, Product Manager, UX Researcher & Engineers

Protected Networks: December 2016 to September 2018
Situation: Growth Stage, 70 Employees, Germany & UK.
My Expectations: Increasing sales by creating engaging visual designs, researched from competition analysis. Create a Pattern Library and Design System.
Delivered: End-to-End UX, user-centricity, design thinking, and design systeming in Engineering department

Webdesigner & Consultant
Self Employed
December 2015 to December 2016
Situation: 2 Founders
Expectation: Branding & Value definition driven websites for clients needs
Delivered: Consultation, design and development of websites.

Parenting Leave
June 2006 to Jan 2015

Postproduction Coordinator, Compositor and Editor
Berliner Film Companie GmBH
September 2004 to July 2006
Situation: Start Up, 30 Employees, USA Market, German Investment Venture
Expectation: Learn, deliver & manage entire process of Childrens Cartoon for TV production
Delivered: Ensure quality timing and story telling, with engaging effects, in the correct technical format.

On-Set Visual Effects Assistant - Permanent Employed, Project length
Warner Brothers
June 2004 to August 2004 (shoot length)
Situation: Feature Film On Set “Around the World in 80 Days”
Expectations: Assistant willing to help UX department in all areas
Delivered: Office and shot organisation with index system.

Digital Lab Technician
Framestore
Febuary 2001 to August 2002
Situation: Established, 300 Employees, Harry Potter/ Tomb Raider. Bladerunner 2
Expectations: Focused technical skills for post production in Visual FX.
Delivered: Pixel perfect control of all digital scenes, to maintain quality control for when viewed on wide screen cinema.
Education

BA (Hons)
Concept Arts
Cardiff School of Art and Design
Sept 1997 to July 2000

Higher national Diploma
Graphic Design & Illustration
University of Creative Arts, Kent UK
Sept 1996 to July 1997
BTEC Art & Design Foundation
Art & Design Foundation
University of Creative Arts, Surrey UK
Sept 1994 to July 1995
Technical Domains
Product
Design
Deep Dive
Design
- Vision Cards
- Storyboards
- Paper & Wireframes
- Click/Audio Dummies
- Flow Diagrams
- Information Architecture
- Benchmarking
- Futurism
- Design Thinking

Emotional Design
- Persona Guides
- Trend & Style Analysis
- Color, Typography, Layout
- Vector Illustration
- Icon/Font Illustration
- Eye for Detail & Story
- Animation & Video

Design Validation
- Vision Cards
- Storyboards
- Paper Prototypes
- Wireframe
- Click/Audio Dummies
- Problem Definition
- Solution Pitch
- Prototype
